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Wesnoth Units database

Plant Monster

(image)

Among the hidden valleys in the ancient world, it was said that there were fearsome plants, taller than a man, with fangs that dripped of poison. Being very thorny, they used to feast on weary travellers.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit regenerates, which allows it to heal as though always stationed in a village.

Information

Advances from:
Advances to: Giant Plant Monster
Cost: 15
HP: 28
Movement: 1
XP: 56
Level: 1
Alignment: neutral
IDPlant Monster
Abilities: ambush, regenerates

Attacks (damage - count)

(image)fangs
melee
8 - 2
pierce
poison

Resistances

(icon) blade0% (icon) pierce60%
(icon) impact40% (icon) fire-50%
(icon) cold10% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle120%
(icon) Cave320%
(icon) Coastal Reef220%
(icon) Deep Water-0%
(icon) Flat120%
(icon) Forest140%
(icon) Frozen220%
(icon) Hills230%
(icon) Mountains330%
(icon) Mushroom Grove230%
(icon) Sand220%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village120%